What more appropriate use for crowdfunding than for a bunch of terrified techies living in Oakland to hire their own private police force?
WHITE PEOPLE, JUST MOVE THE FUCK OUT OF THESE AREAS INSTEAD OF DESTROYING THESE COMMUNITIES BECAUSE YOU’RE SCARED OF BROWN PEOPLE..
First, I created an email account and resume for Bianca. I kept the same employment history and educational background on her resume that was listed on my own. But I removed my home phone number, kept my listed cell phone number, and changed my cell phone greeting to say, “You have reached Bianca White. Please leave a message.” Then I created an online Monster.com account, listed Bianca as a white woman on the diversity questionnaire, and activated the account.
That very same day, I received a phone call. The next day, my phone line and Bianca’s email address, were packed with potential employers calling for an interview. I was stunned. More shocking was that some employers, mostly Caucasian-sounding women, were calling Bianca more than once, desperate to get an interview with her. All along, my real Monster.com account was open and active; but, despite having the same background as Bianca, I received no phone calls. Two jobs actually did email me and Bianca at the same time. But they were commission only sales positions. Potential positions offering a competitive salary and benefits all went to Bianca.
At the end of my little experiment, (which lasted a week), Bianca White had received nine phone calls—I received none. Bianca had received a total of seven emails, while I’d only received two…
Posting again because it is real.
But race is a social construct therefore racism isn’t real./sarcasm
from their Indiegogo page:
The Monster Slayer Project is a contemporary visual retelling of the story of the Navajo Hero Twins, Monster Slayer and Born for Water. This project attempts to explore who these figures might be today, and what foes they might face. Our film is set in a small town on the Navajo Nation and follows our protagonists, Shondiin and Nathan Yazzie as they follow in the footsteps of the legendary Hero Twins to gain the ability to defeat fearsome monsters that have been emerging from the wilderness, and to solve the mystery of their origin.
Our film seeks to bring the story of the twins to a younger generation, and to create mainstream images of native characters who are strong, self-reliant, and motivated heroes. We want to make something that will appeal to a large audience, but especially to youth from the Four Corners region…The end goal of this project is the production of a feature film or television series to be produced in the Gallup area, and on the Navajo Nation. By melding the ancient storytelling traditions of the southwest with current revolutions in digital image-making and special effects, we seek to bring these characters to life.
Ok I got permission to publish this because I honestly do not know exactly where or why this started other than what I looked up on wikipedia.
Many fantasy stories and worlds refer to their main sapient humanoid species as “races” rather than species. The usage of the term in this context was popularized by J. R. R. Tolkien and was further adapted and spread by the use of races in Dungeons & Dragons role-playing games. Many fantasy settings use the terms “race” and “species” interchangeably, such as the World of Warcraft video game.
And ze asked me to attach this to this post:
“are we okay with calling humans a “race” and defining East Asian, West Asian, Desi, Black, African, and other groups we recognize as races in the real world “sub races” in a fantasy game with other groups (cat like beings, amorphous squidly beings, and floating interdimensional entities, for example) receiving the same treatment (i.e. classifications)?”
Or in my own words why are the fucking tentacle monsters from Cthulhu land getting better treatment than the Brown folks.
bolded for yes exactly
because language has meaning
that’s why it’s language
For instance, here’s what happened to me early this morning (cause I couldn’t sleep cause I just got home from LA and I’m stuck on west coast time)
I have been planning on playing Guild Wars 2 since it was announced and now I finally have the computer that can run it, and Thellady and I have been getting ready to play together.
I made my first character before I left to visit my brother a few weeks ago and was vastly disappointed. In a game that prides itself on customization there were no Black hairstyles available for Human women, Human men on the other hand have Dreadlocks and an Afro. I ended up rolling a Norn (a near-human race based off Norse mythology, think Nords from Skyrim) because their women were able to wear Dreadlocks.
Beyond the hair, I also had trouble building a character that looked like they were of African descent. Norns are based on Northern Europeans and most of the default faces look like that, Humans do have one face that looks like she’s part of the diaspora, but she looks almost like Rihanna.
So my thing is this
Why is it that
- That games that pride themselves on freedom and allowing their player base to customize their characters in anyway they want STILL have an issue with recognizing that POC exist and are a part of their player base and would also like characters that look like them.
- When POC features are available why is it that they are placed on groups defined as savage or primitive (Orcs and Nords in Skyrim, the Norn in GW2) or are displayed in an way that only show cases one type of POC that is more in line with white ideals (The Rihanna face of GW2) OR are displayed in away that is highly stereotypical and/or fetishizing (The way East Asians seem to be handled by GW2 is gross as hell, check out the Elementalist in the Human women’s character creation for examples).
Back at Thellady’s original point, Lord of the Rings Online did it slightly better by having you pick a race and then pick what culture your character came from. I would really love seeing more games do that instead of having the almighty whitey be the auto default and having POC have to dig through the CC to build characters that only vaguely look like us.
Yes, SERiously. I’m glad that Dungeons and Dragons have gotten better somewhat about their issues with representation in their rule books and guides. Even in just the last ten years, there’s been a shit-ton of changes.
For example, here’s a few snappies of a rulebook I have from 2001. Here are the drawing of the “races”:
Here is literally the only person of color i could find in 300+ pages:
In contrast, here is the Player’s Guide for within the last few years. Almost EVERY illustrated page has a person of color. Even the “example of something” pages have POC:
If Wizards of the fucking Coast can get their shit together, there is NO EXCUSE for fantasy video games, which PRIDE themselves on their character customizations, can’t give a Black woman a decent fucking hairstyle.
My heartfelt thanks to all of you who took part in this conversation to give attention to this situation in Fantasy genre media. Seriously, thank you and let’s keep discussing and developing on our ideas.
Reblogging for the window into how a whitewashed version of Medieval Europe affects the Fantasy genre in literature and gaming media we consume today.
Earlier this year, the Los Angeles public school district confirmed that it would be giving an Apple iPad to each of its 640,000 students. The billion-dollar rollout (which includes other expenses
Caption:Calling all queer/trans*/female/disabled P.O.C. who create and remix digital media; hack/code/program or want to start; love, hate, or love to hate technology; and oppose private tech & media ownership. We need you! The Empowermentors Collective is a skillshare, discussion, and support network for intersectionally marginalized people of color with a critical interest in technology and media hacking.
We are called Empowermentors because we focus on sharing knowledge and technical skills, producing free software and free media, and supporting one another however we can. In this way we are both teaching and learning from each other to collectively empower ourselves.
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This is Melba Roy Mouton Assistant Chief of Research Programmes at NASA’s Trajectory and Geodynamics Division. Initially a mathematician she worked her way up through the company working as a Head Computer Programmer and then Programme Production Section Chief at Goddard Space Flight Centre.
Melba graduated from Howard university in 1950, a black college and safe haven for students of colour who were terrorized at other institutions. Howard has had an open race & gender policy since its inception. In 1959 she started working at NASA where she was head mathematician for Echo Satellites 1 and 2.
In 1961 Melba got promoted to Head Programmer in charge for the team that determines aircraft orbits in space. Here she designed computer programmes in order to predict aircraft locations and trajectories. These programmes allowed NASA to track aircraft in space. By 1972 Melba had been promoted to Assistant Chief of Research Programmes, Trajectory and Geodynamics Division.