Post Doctoral Research Fellow Position Announcement (New Media, Media Studies, Social Media)

Post Doctoral Research Fellow Position Announcement (New Media, Media Studies, Social Media):


Post Doctoral Research Fellow Position Announcement (New Media, Media Studies, Social Media) Location: Turkey Fellowship Date: 2012-08-15 Date Submitted: 2012-06-20 Announcement ID: 195316 The Social Policy Center at Koç University, Istanbul (Turkey) invites applications for a postdoctoral research fellow for EU Funded research project on the Use of New Media Technologies in Emergencies. The successful candidate will provide general research and administrative support, assist with and conduct fieldwork interviews and document analysis, contribute to the preparation and dissemination of reports and papers, and participate in preparation of additional project proposals for national and international funding agencies. The appointee must possess a PhD in a media/communication studies, media technologies (particularly social media and mobile technologies), social studies of technology, sociology or related fields; be able to demonstrate a developing record of research; and will have excellent communication and organizational skills. Interested applicants should submit inquiries and applications electronically to Lemi Baruh, by latest August 15, 2012 (applications will be processed on a rolling basis): Cover letter and a research statement Curriculum vitae Writing Samples (preferably copies of published work) Two reference letters (e-mailed directly by referees to the address above) Lemi Baruh Email:

Sample Syllabus: Introduction to Digital Humanities

Sample Syllabus: Introduction to Digital Humanities:


Professor Todd Presner of UCLA posted a sample syllabus for an Intro to DH course:

DH 201/Comp Lit 290 Graduate Seminar
Introduction to Digital Humanities 
Humanistic Knowledge, Disciplines, and Institutions in the 21st Century 

Course Description: The purpose of this graduate seminar is to introduce students to the key concepts, methods, theories, and emerging practices in the “Digital Humanities.” The seminar will provide a historical overview of the field from its beginnings in the post-World War II era to the present, highlighting the major intellectual problems, disciplinary paradigms, and institutional challenges that are posed by Digital Humanities. While we will proceed from a trans-disciplinary perspective and focus on the transformation of disciplines such as literature, history, geography, archaeology, among others, the seminar will ultimately consider “Digital Humanities” as a group of “knowledge problems” that affect what we know, how we know, and what we consider to be knowledge. We will examine the major epistemological, methodological, technological, and institutional challenges posed by the Digital Humanities through a number of specific projects that address fundamental problems in creating, interpreting, preserving, and transmitting the human cultural record. At the same time, we will examine how digital technologies and tools—ranging from mark-up languages and map visualizations to database structures and interface design—are themselves arguments that make certain assumptions about, and even transform, our objects of study. This is not a course in studying new media or the impact of digital technology on culture per se, but rather is focused on those areas where the Humanities intersect with digital tools for analysis and interpretation, and how we can bridge the gap between the traditions of critical theory and the practice-based approaches of the Digital Humanities.

This is a five-unit course broken down as follows:  4 units for weekly seminar meetings (3 hours/week) and 1 unit for tools workshops.  Students are required to attend at least four tools workshops over the quarter (scheduled for various days).  The workshops are organized by the Library and will focus on a wide-range of digital tools, methods, and technologies, including XML, TEI, GIS, and general research issues in the Digital Humanities such as copyright.  The schedule for the workshops can be found here:  Graduate students may also audit DH 194 (in spring quarter) to satisfy the “lab” component of this class. 

Required Books:
Jean-François Lyotard, The Postmodern Condition: A Report on Knowledge
Jerome McGann, Radiant Textuality: Literature after the World Wide Web [selections]
Johanna Drucker, SpecLab: Digital Aesthetics and Projects in Speculative Computing [selections]

Course-reader (TBA)

Grading Structure:
25% = Completion of weekly problem sets; participation in seminar and workshops
10% = Assignment #1
15% = Assignment #2
50% = Assignment #3 (draft is 25% and final written proposal is 25%)




DEADLINE EXTENDED FOR DIGITAL ARTS AND HUMANITIES FELLOWSHIPS AT CORKLocation:IrelandFellowship Deadline:2012-08-01 (in 28 days)Date Submitted:2012-06-28Announcement ID:195458University College Cork invites applications for several four-year fully-funded doctoral studentships on selected topics with the structured PhD programme in Digital Arts and Humanities (DAH). Successful candidates will be registered with the full-time inter-disciplinary structured PhD programme co-ordinated with an all-Irish university consortium. Candidates will pursue their individual research agendas within the program, related to specific project areas, for which they will develop proposals which they provide during the application process. Subject areas:

Currently fellowships are available in History, English and Music. See for specifics. While applications are open for any project, funding is available for projects related to the following collections within the university library:

What is DAH?

The ever-evolving developments in computing and their performative and analytical implications have brought about a quantum leap in arts and humanities research and practice. Digital Arts and Humanities is a field of study, research, teaching, and invention at the intersection of computing and information management with the arts and humanities.

The DAH Structured PhD programme will create the research platform, the structures, partnerships and innovation models by which fourth-level researchers can engage with a wide range of stakeholders in order to contribute to the developing digital arts and humanities community world-wide, as participants and as leaders.

Programme Structure

Candidates will complete core, training and career development modules, including main modules shared across the consortium and others institutionally-based. The overall aim of the taught modules are threefold: 1) to introduce students to the history and theoretical issues in digital arts/humanities; 2) to provide the skills needed to apply advanced computational and information management paradigms to humanities/arts research; 3) to provide an enabling framework for students to develop generic and transferable skills to carry out their final research projects/dissertations.

Year 1 of the four-year programme includes core and optional graduate education modules delivered in Dublin, Cork, Galway and Maynooth. These modules provide a grounding in essential research skills and transferable skills together with access to specialist topics. In years 2 and 3 work on PhD research projects is supplemented with access to elective modules. Year 3 features practical placements in industry, academic research environments or cultural institutions.

University College Cork has a strong track record in Digital Humanities and has been a pioneer in the development of digital tools for language study and historiography. The College of Arts (CACSSS) has particular strengths in European and Irish history, Renaissance Studies, English language and literature, Music and musicology, among others.

For further information contact:

Brendan Dooley
Professor of Renaissance Studies

Brendan Dooley 
Professor of Renaissance Studies 
University College Cork
Visit the website at

War in a Dress: Dog Eat Dog: A game about Colonialism

War in a Dress: Dog Eat Dog: A game about Colonialism:


Dog Eat Dog, a roleplaying game by Liam Liwanag Burke

Dog Eat Dog is a game of colonialism and its consequences. As a group, you work together to describe one of the hundreds of small islands in the Pacific Ocean, defining the customs of the natives and the mores of the…

dualpaperbags: lambofomg: willabobilla: this is the internet…




this is the internet after acta
“dude I heard there was some sherlock on maple street”
“no way I just got some spn on 21st street”

Oh my god yes.







What Is Digital Humanities and What’s it Doing in the Library?

What Is Digital Humanities and What’s it Doing in the Library?:


From Micah Vandegrift on the In the Library with the Lead Pipe blog. Includes a shout-out to UMD’s MITH (Maryland Institute for Technology in the Humanities)!